Keyboard Shortcuts
Keyboard shortcuts are important for saving time and performing additional operations when using the editor.
You can always adjust the keybindings to suit your demands, resulting in a more convenient working environment.
All of the developer tool's default shortcuts are listed below.
Default keyboard shortcuts
Animation
Compile workspace [F7]
Pause Simulation [F9]
Recompile [F8]
Start/Resume Simulation [F5]
Stop Simulation [F10]
Camera
Move backward [Down]
Move forward [Up]
Move left [Left]
Move right [Right]
Editor
Save and Build [Ctrl+Alt+S]
General
Close Map [Ctrl+W]
Game-Like Preview [G]
Move [W] (Switchs to entities movement mode)
New Map [Ctrl+N]
Open Map [Ctrl+O]
Rotate [E]
Save Map [Ctrl+S]
Scale [R] (Switch to entities scaling mode)
Scale by Extents [Q] (Switch entities by extents)
Toggle orbit entities mode [Shift+End]
Prop List
Add selected entities [Ctrl+E] (Add the entities which are currently selected in the Level Editor)
Select chain of entities [Crtl+Shift+Q] (Select chain of entities in the Level Editor)
Select entities [Ctrl+Q] (Select entities in the Level Editor)
Set selected entity [Shift+E] (Set the entity which is currently selected in the Level Editor)
Scene
Copy current item [Ctrl+C] (Copy current item, selected in scene window)
Copy entities/objects [Ctrl+C] <- ((locked due duplicated keybinds))
Delete [Del] (Deletes selected entities)
Deselect all objects [Ctrl+D]
Increase gizmo size [=]
Move to next camera position [Ctrl+PgUp]
Move to previous camera position [Ctrl+PgDown]
Set put entity mode [P]
Toggle axis modes [ ` ] (Switches between axis modes: world, local, parent, custom, pivot)
Toggle objects wireframe on/off [Ctrl+Shift+W]
Toggle render attributes [M]
Toggle render object boxes [H]
Sequence Editor
CreateKeysUnderCursor [K]
Delete [Del]
New [Ctrl+N] (Creates a new sequence File)
Open [Ctrl+O] (Opens a sequence file for editing or preview)
Play/Pause [Space] (Starts preview in editor of opened sequence or pauses it if playing)
Playhead to End [End]
Playhead to Start [Home]
Save [Ctrl+S] (Saves current sequence file)
Stop [Ctrl+Space] (Stops preview in editor and resets it)
Terrain
Orbit terrain left [Ctrl+Num+4]
Orbit terrain right [Ctrl+Num+6]
Pan terrain back [Num+2]
Pan terrain back-left [Num+1]
Pan terrain back-right [Num+3]
Pan terrain forward [Num+8]
Pan terrain forward-left [Num+7]
Pan terrain forward-right [Num+9]
Pan terrain left [Num+4]
Pan terrain right [Num+6]
Rotate terrain left [Ctrl+Num+7]
Rotate terrain right [Ctrl+Num+9]
Zoom terrain in [Ctrl+Num+8]
Zoom terrain out [Ctrl+Num+2]
View
Toggle pan observer mode [Shift+Home]
Toggle rotate observer mode [Shift+PgDown]
Toggle zoom observer mode [Shift+PgUp]