Nightmare Mode

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Nightmare Mode is the mode that was added along with The Following. When a player activates Nightmare, unlimited fighting stamina is disabled and enemies are tougher. More Virals and Volatiles will attack if noise is made. Furthermore, weapons and other tools will break down faster. If Crane is killed, all legend points are lost. But the upside is that legend point gain is significantly increased. Night time is especially dangerous, only for the most serious players!

Nightmare Mode Difficulty Changes

  • A new melee weapon rarity is available to be found on Nightmare mode, you have 1/100 chance of finding fantasy gold-tier weapons from Hard chests, GRE chests in Quarantine Zones, Police Vans and towers in Countryside.
  • Enemies receive even greater health and damage.
  • Vendors start selling ammunition and materials.
  • You no longer have infinite combat stamina on Nightmare mode. The Agility stamina remains infinite, you can run indefinitely without getting tired, however certain Agility skills will drain stamina, such as Tackle, Drop Kick and etc. Although this can be easily countered by consuming stamina boosters.
  • Like Hard mode, the Flashlight has realistic battery and slowly starts dimming the longer you use it.
  • You receive 10% experience buff per player in Co-Op.
  • Enemies especially Evolved Volatiles have extremely high health on Nightmare mode, especially if it's Nightmare+, it's ill-advised to take them on alone.
  • Decreased chance of finding higher quality tier weapons compared to Normal mode, in order to compensate the chance of finding gold-tier weapons. This means you'll be seeing blue and green rarity melee weapons more commonly.
  • Nights are even longer than Hard mode.
  • The Stasis Field Projector cannot be used.
  • The changes to your pause menu and Survivor Sense from Hard Mode carry over; the world around you does not freeze when accessing your menus [inventory etc], meaning you must upgrade in safety or risk death, and your Survivor Sense only highlights dropped weapons and Volatiles, with supplies etc being ignored by the ping. Volatiles also do not show up on your mini map at night, even when alerted & chasing you, although Survivor Sense will still highlight their bodies in orange, allowing you to see them through obstacles before you yourself are seen. Use this wisely.
  • The duration of Boosters are drastically reduced.

Experience

  • All Legend skill-tree experience on Nightmare mode is increased by 10x which is 20x at the night time. You lose 100% of your total Legend experience towards next rank upon death.
  • When you die, you can only lose experience towards the next rank, not the rank itself. So if you die with 0 experience, you'll lose nothing.
  • Note: To players who like to play more recklessly and thus risk dying a lot, but don't want to lose their experience, it's advised that they avoid delivering DROP(s) to Quartermaster until they have enough packages to pass the next rank, it's most safe and efficient way of progressing your Survivor and Legend skill-trees.
  • After Survivor skill-tree is maxed out, the Legend experience you receive from delivering DROP(s) to Quartermaster is greatly increased on Nightmare mode, even if the DROP(s) were obtained on Normal or Hard mode.

Nightmare Mode Rewards

Upon completion of story you will unlock two Outfits.

  • D.O.A.
  • Brainsss.

The rewards may break if you change the difficulty to Normal or Hard mode, or join other players before you reach 100% story completion to unlock rewards.

The rewards on each difficulty can be attained by starting .