Shrapnel grenade

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"If you use this, you have to promise not to scream "NAILED 'EM!" after it goes off."
In-game description

Shrapnel Grenades is a throwing weapon that appears Dying Light. The blueprint is achieved upon unlocking the DIY Grenades skill

Overview

Shrapnel Grenades, possess a passive post-explosion effect which is typically low risk. Once thrown, a timer will begin and once it ends, the grenade will explode. However, this weapon is almost completely inferior to Shrapnel Trap Bombs, as humans will actually run away from these when it's thrown. It is still useful against hordes and tough enemies though. Against hordes, throw a Firecrackers before throwing this weapon in order to maximize its use. This would typically kill most of the Biters while leaving tougher and more dangerous enemies such as Bruisers or Gas Tanks alive and bleeding.

It is particularly useful against Goons and Demolishers, due to the slow speed of the former and the latter's tendency of standing still and tossing boulders. The passive damage over time effect combined with its ability to kill hordes around said enemies makes it particularly useful against them. This weapon can still force humans out of cover if the player has a good aim and wishes to kill their enemies quicker.

Upon being thrown, an icon may appear on screen to alert the player if they are too close to the blast radius of the grenade. It's important to take mind of this alert as this weapon is can harm players when they are standing too close to it. However at the end of the day, it's still an explosive, it can harm the player and it makes lots of noise so use it at your own risk

Blueprint

Blueprint Requirement Effects/Usage
Shrapnel Grenades Causes bleeding to any infected/human that it explodes near. Explosion will draw Virals/Volatiles.

Trivia

  • It is one of the few Bleeding weapons that do not require Blades to craft