Skills (Dying Light 2 Stay Human)

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In Dying Light 2 Stay Human, players can increase their "Combat" and "Parkour" Skills.

Summary

  • Health: Allows you to sustain more damage from falls or getting hit by enemies. To increase Health, collect 3 Inhibitors and apply them in the Skills menu.
  • Immunity: Allows you to remain in darkness longer. Immunity increases automatically every time you level up your Stamina or Health.
  • Stamina: Allows you to climb higher and fight longer without losing breath. To increase Stamina, collect 3 Inhibitors and apply them in the Skills menu.

Skill trees in Dying Light 2 Stay Human are separated into "Combat" and "Parkour". Like Dying Light, you earn skill points in combat by killing or hitting enemies, and you earn points in parkour when you climb, or while freerunning. The points earned can be doubled during night time, however unlike the first game, skill points aren't all you need to unlock the entire skill tree. You will have to level up your stamina and health accordingly to unlock further advanced skills. Combat skills have health requirements while parkour skills have stamina level requirements.

Combat

Increase your Combat Proficiency by fighting and killing enemies. More advanced moves give you more proficiency points.

Skill tree for Combat in DL2

Vault Kick - Jump over staggered enemies or obstacles to follow up with a kick.

Perfect Dodge - Dodge at just the right time to stagger your enemy.

Grapple - Use the momentum of attacking enemies to throw them to the side.

Grapple Throw - Increase the momentum of enemies thrown with Grapple to knock them to the ground.

Air Kick - When dropping onto enemies from above, nail them with a power kick.

Vault Power Kick - Add force to your Vault Kick and send enemies flying.

Head Stomp - Headstomp enemies that lay on the ground.

Dropkick - Perform a powerful kick while jumping.

Perfect Parry - Perfect block now staggers enemies for longer and triggers a slo-mo effect which allows additional follow-up actions to be executed more easily.

Block Projectiles - Block incoming projectiles like knives and arrows.

Deflect Projectiles - Deflect an incoming projectile and send it back to your attacker.

Block Charge - When blocking, charge at an enemy in front of you and knock them to the ground.

Power Attack - Perform a powerful attack that deals more damage, interrupts enemy attacks and blocks.

Windmill - Perform a powerful attack that hits all enemies around you.

Ground Pound - Perform a powerful attack while in mid-air.

Stab - Use a throwing knife to perform a faster take down on an unaware enemy. It can also be used to quickly escape a Biter's grab.

Stab Followup - After stabbing an unaware enemy, automatically throw a throwing knife to another enemy in sight.

Ledge Takedown - Quickly take down enemies by pulling them down from a Ledge.

Precise Aiming - Increase your aim with all ranged weapons.

Power Shot - Adds Piercing and bonus Damage to all Ranged weapon shots.

Serial Shot - Allows you to fire up to 3 arrows or throwing knives at the same time.

Parkour Shot - Gain the ability to use ranged weapons while parkouring.

Smash - Smash enemy heads while dropping onto them from above.

Smash Jump - Perform a jump right after Smash, giving you the opportunity to follow up with another aerial attack.

Parkour

Increase your Parkour Proficiency by performing parkour actions like jumping, climbing, sliding, etc. More advanced moves give you more proficiency points.

A skill tree dedicated to parkour and freerunning.

High Jump - Allows you to jump higher and reach higher ledges.

Active Landing - Reduce fall damage and keep your momentum.

Safe Landing - Increases the height from which you can land without taking any damage.

Landing Jump - Jump instantly from an Active Landing.

Firm Grip - Make the last climb on Ledges even when your stamina is gone and briefly maintain your grip when you land on Ledges from great heights.

Fast Climb - Move faster on Ledges when moving up and to either side.

Ledge Jump - Jump while climbing on Ledges to get higher more quickly.

Far Jump - Use any obstacle to spring from it and jump further.

Double Jump - Reach even greater heights while jumping off obstacles.

Rotate Jump - Turn 180 degrees during a jump.

Sleek Runner - Increase your speed while navigating tricky obstacles like slopes, balance boards, climbing pipes, wall openings, etc.

Slide - Slide while running to pass through low holes in walls and other passages.

Slide Jump - Perform a jump directly from a Slide without losing any momentum.

Stealth Movement - Increase your overall speed and mobility while sneaking. Gain the ability to perform a Crouch Jump.

Crown Runner - Run through a group of enemies without losing any momentum and lowering the damage you receive.

Dart - Temporarily increase your movement speed, which allows you to jump across wider gaps, reach higher ledges or run longer on walls.

Dash - Dash for as long as Stamina lasts.

Afterboost - Gain a brief burst of speed after performing specific parkour moves.

Enemy Jump - Jump off enemies while in Dart/Dash.

Bash - Bash through obstacles and enemies without stopping.

Tic Tac - Run alongside vertical surfaces.

Wall Run - Run upwards on vertical surfaces.

Wall Run Jump - Jump up while performing a Wall Run.

Wall Combo - Combine Tic Tacs or Wall Runs into longer combos.

Trivia

  • Slide Jump is performed by sliding and pressing whatever button you press to perform Far Jump
  • With Landing Jump unlocked, by pressing the Active Landing button while midair at any height you can trigger the ability if you double tap jump.
  • Kacpers flip flops allow Active Landing to be used even if it is not unlocked.