Smokehouse
A Smokehouse is a Settlement in Dying Light 2 Stay Human. Outside of Quarry End and The Wharf, they only appear if a district is assigned to the Peacekeepers.
Description
At a Smokehouse, Peacekeeper cooks process and prepare meat, before packaging it into rations that feed the men in the field. It might also host specific Peacekeepers needing Aiden's services.
Locations
Both Quarry End and The Wharf feature one Smokehouse in their districts.
Old Villedor
Horseshoe
The Horseshoe district of Old Villedor will feature one Smokehouse if the district is assigned to the Peacekeepers.
Houndfield
Two Smokehouses will be created in the Houndfield district if it is assigned to the Peacekeepers.
Central Loop
Downtown
One Smokehouse will be built in the Downtown district if the Peackeepers get control over it.
Garrison
If the Garrison district is assigned to the Peacekeepers it will feature one Smokehouse.
Muddy Grounds
If the Peacekeepers get control of the Muddy Grounds district, one Smokehouse will be created.
Saint Paul Island
Saint Paul Island will feature one Smokehouse if it is assigned to the Peacekeepers.