Three Moons Restaurant

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"It used to be the finest dining place in the whole city. A place for the whole family or for a classy evening diner by the candles and gentle piano tunes, but now a scene from hell. It was shut off by military, when infection began. People stuck inside faced terror and insanity no one should go through."
Quest description

Three Moons Restaurant is a Quarantine Zone featured in Cuisine and Cargo for Dying Light located in Old Town. The challenge is located within a large building covered in orange quarantine covering. It is located in the southeastern side of Old Town, east of the Embers Tower Safe Zone.

Walkthrough

From the entrance of the restaurant, follow the path leading to the basement. Crawl underneath the fallen shelf and check the central area for the first Disaster Relief On-site Package (DROP), be mindful that a nearby pipe will start releasing a burst of hot steam, which will deal damage. After this point, slide or jump over the shelf on the other side of the basement and head up the stairs into the restaurant proper.

Upon approaching the piano in the middle of the restaurant, a biter will fall down and the biters on the ground floor will wake up. A viral will also burst through a door to the right of the water leading to a staircase. The viral will be followed by a couple more biters. Below the staircase, a hard-locked GRE chest is located.

Head up the stairs, but be mindful that there are two crawling biters at the top. Walk down the path and enter the lady's restroom. Use the second stall to get pushed aside by a biter pushing the door open. Kill the biter and take the DROP from the stall. As the path to the rest of the dining area is blocked, head back to the staircase and jump to the first floor dining area.

Next to the bar, in front of a barricaded door, another DROP is located. Take it, but be mindful as the biter laying next to it will wake up. Some infected can also be heard pounding on the other side of the barricaded door. On the other side of the bar is an easy-locked door leading into a hallway, at the end of which a hard-locked GRE chest is located on either side. Inside the hallway itself, along the right wall, is a doorway blocked by a cabinet. Push it over and some biters will wake up. Dispatch them and enter the office. Below the desk with the computer a DROP is located.

Head back out of the hallway and follow the path down the stairs. Below the staircase another hard-locked GRE chest is located. Go to the elevator doors and open it to find a Screamer and the final DROP. Keep in mind that the screamer will draw attention to itself the moment the elevator doors are opened.

Tactics

  • Despite most infected having no loot on them, the player can still Camouflage themselves on these bodies. This can be useful when the player is able to predict when the infected will appear.
  • There is electrified water in the first floor. The player can use this to their advantage by kicking or dropkicking the infected into said water.

Trivia

  • Interestingly, the dead bodies that turn into live infected cannot be interacted with before the jumpscare, unless shot by a firearm. Most can also not be searched.
  • Music and the sounds and shadows of two infected eating in the kitchen can be heard, however, the kitchen cannot be accessed.
  • There are toys and a body in the elevator shaft with the Screamer. This implied that they were living under an elevator and that is not what killed them.
  • Accessing the elevator reveals a dead biter with a split skull similar to a Clicker from The Last of Us. A similar such dead biter can also be found in the hallway leading to the office DROP.