Patch 1.25.0 (Dying Light)

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Patch notes

Today we released a new update to the game - Patch 1.25

Now you can play on a brand new difficulty: Story Mode, which includes:

  • Decreased damage dealt by zombies by 25%
  • Increased damage dealt by player by 50-100%
  • Decreased fall damage by 50%
  • Normal attacks use 25% less stamina
  • Charged attacks use 50% less stamina
  • Medkits are twice as effective
  • Player loses 50% less experience points upon death
  • Days are longer by 25%
  • Nights are shorter by 25%
  • Traders pay 20% more for player's items
  • Player earns 50% less Legend experience
  • Airdrops remain on the map twice as long

We had to deal with some missing additional particles on:

  • Last Wish Revolver - additional smoke effect
  • Fenris Axe - additional blood effect
  • Dragon Ji Polearm - additional fire effect
  • Leaping Tiger Dao Sword - additional fire effect

And we did some other things:

  • Added new weapons and blueprints
  • Added a new explosive device
  • Added new types of live event
  • Added new outfits
  • Support for additional dockets
  • Minor bug fixes