Patch notes
Today we released a new update to the game - Patch 1.25
Now you can play on a brand new difficulty: Story Mode, which includes:
- Decreased damage dealt by zombies by 25%
- Increased damage dealt by player by 50-100%
- Decreased fall damage by 50%
- Normal attacks use 25% less stamina
- Charged attacks use 50% less stamina
- Medkits are twice as effective
- Player loses 50% less experience points upon death
- Days are longer by 25%
- Nights are shorter by 25%
- Traders pay 20% more for player's items
- Player earns 50% less Legend experience
- Airdrops remain on the map twice as long
We had to deal with some missing additional particles on:
- Last Wish Revolver - additional smoke effect
- Fenris Axe - additional blood effect
- Dragon Ji Polearm - additional fire effect
- Leaping Tiger Dao Sword - additional fire effect
And we did some other things:
- Added new weapons and blueprints
- Added a new explosive device
- Added new types of live event
- Added new outfits
- Support for additional dockets
- Minor bug fixes
Patches for Dying Light |
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