Decoy
"Throw to create a loud, ongoing noise that will attract and confuse nearby infected." Item description
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Decoy is an accessory and a blueprint in Dying Light 2 Stay Human.
Usage
Decoys can be used to distract infected and humans alike, which is particularly useful when trying to sneak past them. They can also be used to light pools of oil on fire.
Acquisition
The blueprint for decoys is obtained as a quest reward for completion of "The Arrival".
Blueprint
Crafting Cost
- 10 Scraps
- 1 Cans
Blueprint upgrades
This shows what gets upgraded at what level. When there is an upgrade it's noted, otherwise the stat further up in the column stands. Some stats might not be available from level 1, but at a higher blueprint level.
Level | Effect Radius | Duration | Amount Produced |
---|---|---|---|
Level 1 | 20m | 6s | 1 |
Level 2 | 9s | ||
Level 3 | 25m | ||
Level 4 | 2 | ||
Level 5 | 12s | ||
Level 6 | 30m | 3 | |
Level 7 | 15s | ||
Level 8 | 35m | ||
Level 9 | 5 | ||
35m | 15s | 5 |
Blueprint upgrade cost
To upgrade the blueprint at a Craftmaster a number of infected trophies are needed. Those are Infected Trophy (Uncommon), Infected Trophy (Rare) and Infected Trophy (Unique). An amount of Old World Money is also required.
Level | IT Uncommon | IT Rare | IT Unique | Old World Money |
---|---|---|---|---|
Level 1 | ||||
Level 2 | 5 | |||
Level 3 | 10 | 1 | 100 | |
Level 4 | 10 | 3 | 150 | |
Level 5 | 15 | 6 | 1 | 380 |
Level 6 | 15 | 6 | 3 | 550 |
Level 7 | 25 | 9 | 3 | 710 |
Level 8 | 25 | 9 | 6 | 870 |
Level 9 | 100 | 12 | 9 | 1350 |
205 | 46 | 22 | 4110 |