Rupert

From Dying Light Wiki
Jump to navigation Jump to search

Rupert is a character in Dying Light.

Biography

Early life

He was a resident of the Old Town district of Harran and the husband of Jasmine, owner and operator of the Magic Fortress daycare. He worked as a gunsmith and operated a workshop on Mercantile Street. When the outbreak occurred, he sought shelter with his wife at her daycare and was forced into caring for the children orphaned while in her care. His wife was eventually bitten and asked to be locked in the basement so as not to harm her husband or the children. Left alone, Rupert adopted the persona of a wizard in an effort to explain the outbreak as a dark spell cast upon the city to the children.

Events of Dying Light

During the side quest Rupert the Gunsmith, Kyle Crane travels to the Magic Fortress daycare in search of Rupert and finds him struggling with the burden of caring for half a dozen orphans. One of the children, Alya Bozkurt, is diabetic and suffering without her medication, so Rupert asks Kyle to search nearby pharmacies for Insulin as part of the side quest Health Potion. When Crane returns with the prescription, Rupert asks Kyle to watch over the children while he applies the medication.

Crane is asked by the young Kadim to retrieve his blocks from the basement stairwell in the side-quest Blocks for the Boy. While near the basement, Crane overhears the sounds of infected and goes up to confront Rupert. He admits that his wife became infected and was locked in the basement so as to not pose a threat. He asks Crane to put her out of her misery. Afterwards, Crane contacts Troy with the Embers and arranges for the children to receive assistance. However, Crane learns of a Demolisher outside in the parking lot and must kill it during the side quest Troll.

Rupert contacts Crane from his workshop and offers a reward for all his assistance, in the form a rifle and two handguns.

Quests

Conversations

Show: Rupert the Gunsmith

Rupert: "Who are you?"
Crane: "I'm Crane. I was looking for Rupert."
Rupert: "No, you weren't. You were looking for a gunsmith, who happens to be named Rupert."
Crane: "Fair enough. I'd like to talk about some weapon modifications."
Rupert: "You work for Rais?"
Crane: "No."
Rupert: "Well, I suppose that helps. But I'm waiting for my wife Jasmine to come back. Until she's here, I can't leave."
Crane: "Has she been gone long?"
Rupert: "No. Not long. So, it'll porbably be a while before she returns."
Crane: "And what about these kids, are their parents... ?"
Rupert: "Dead, I hope. Every day I'm terrified that one of them is going to look out the window, and see their mother or father shambling down the street. I don't know what I'm going to do when that happens."
Crane: "What have you told them?"
Rupert: "Half-truths, that a dark magic has taken over the city, but that I'm a good wizard, who can protect them. It's the sort of game that doesn't end. Jasmine is better at this sort of thing. Hell, I'm a gunsmith. What am I doing playing this magical nonsense?"
Crane: "Seems to me you're doing pretty well."
Rupert: "Well, I'm not. There's this girl named Ayla. She's a diabetic, only her insulin ran out a while ago. Now her blood sugar is sky high. She's dehydrated and exhausted. Jasmine says if she doesn't get some insulin soon, she'll slip into a coma and die. And here I am in this stupid wizard hat, and the kids are waiting for me to cure her with a magic potion. Maybe it's time to tell them the truth. There's no good magic. Only the dark kind."
Crane: "Take it easy, Rupert. There's a drug store in town. Maybe I could find some insulin there."
Rupert: "Are you serious? Mister, if you could do that, I can't tell you how grateful I'd be. I've got a radio here. If my wife Jasmine comes back, I'll probably go home for a while. But I'll let you know before I leave."

Show: Health Potion

Crane: "Rupert, this is Crane. No luck here."
Rupert: "Dammit. Ayla's lying down, she doesn't look right. I think we're almost out of time."
Crane: "But there is a receipt for insulin sold to someone name Ekrem Bozkurt. Ring a bell?"
Rupert: "Ekrem is Ayla's father. Maybe he left the insulin at their home. His address is on the receipt."
Crane: "I'll head over and have a look."

After reading Ekrem's note:

Crane: "So he got to the pharmacy but he never picked up his daughter.So he got to the pharmacy but he never picked up his daughter. Rupert, where's Farhat Pizzeria?"
Rupert: "What?!"
Crane: "Just get me the address."
Rupert: "It's near the Magic Fortress, on Mercantile Street."

Upon returning with the insulin:

Rupert: "I can't believe you've done it!"
Crane: "Will she be alright?"
Rupert: "Yes-yes, it's exactly what she needs. I'll take care of Alya, but could you keep the other children busy while I'm with her?"
Crane: "Well, I'm really... I'm pretty busy."
Rupert: "Just talk to them. That's all you need to do. I've already told them you're a great warrior. Like a knight."
Crane: "You did? When's your wife coming back?"
Rupert: "You'll be fine. I just need a few minutes. Children! This heroic warrior has returned with a healing elixir for Alya! Now he is going to stay here and be your protector, while I administer the elixir to Alya"
Crane: "Well, hang on, now wait..."
Rupert: "I won't be long."

Show: Blocks for the Boy

Rupert: "Alya is okay. She's sleeping now. She'll need some time to fully recover. Thank you again, Mr. Crane. My wife Jasmine should be back any time now, and since I know how tiring these kids can be, I'm sure you'll be wanting to move on."
Crane: "Not just yet."
Rupert: "But... Well, our supplies are very limited."
Crane: "This is too much responsibility for one person, Rupert. I've sent for help. They'll be here soon."
Rupert: "That's not necessary. Jasmine and I can handle things just fine."
Crane: "Rupert. I was downstairs."
Rupert: "Oh... I see."
Crane: "I'm sorry, Rupert."
Rupert: "Sometimes in those noises... I think I can still hear a tiny trace of her voice."

Show: Dungeon

Rupert: "I was hoping it would be over by now. But I couldn't do it. My wife! My beautiful, beautiful Jasmine."
Crane: "This has to end."
Rupert: "I would let her kill me before I would lift a finger to harm her."
Crane: "Give me the basement key."

After killing Jasmine:

Rupert: "Did you find her? Were you... able to help her?"
Crane: "She has peace now."
Rupert: "Th-thank you. From both of us. I hope, somewhere, I may find forgiveness for what I did. For what I... couldn't do."

Show: Troll

Crane: "Alright, we're all clear out here."
Rupert: "Crane, that wasn't the Troll."
Crane: "What?"
Rupert: "(Demolisher breaks through a wall) THAT'S the troll!"
Crane: "Of course it is."

After slaying the demolisher:

Crane: "Scratch one troll."
Rupert: "Crane? This is Rupert. You're alright?"
Crane: "Yeah, but kids are a lot more work than I realized."
Rupert: "That's the truth. Look, your friends arrived, so I'm turning in my wizard hat and headed back to my workshop. I want you to meet me there. I owe you one hell of a debt and it's time for me to pay it."
Crane: "I'll meet you there."

At Rupert's workshop:

Rupert: "Glad you made it. You did me a heck of favor back at the Magic Fortress."
Crane: "Happy to help."
Rupert: "And I'm happy to pay you back, so have a look around. If you see anything you want, it's yours. On the house."
Crane: "This will do very nicely. Thanks."
Rupert: "Thank you. And good luck, Crane."

Gallery

Trivia

  • Rupert is partially based on a character created by video game streamer BritbongReturns which is known as "The Grand Wizard".
  • His quest, Troll is based on the fact that said streamer featured his character in Second Life trolling videos.